﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace MMOArpgServer.DAL
{
  public  class CharacterCachePool:AbsCachePool
    {
         

        public override void AddCacheToPool(object key, AbsCacheData cache)
        {
            base.AddCacheToPool(key, cache);
        }

        public override AbsCacheData GetCacheByKey(object key)
        {
            return base.GetCacheByKey(key);
        }
        public override object GetKeyByCache(AbsCacheData cache)
        {
            return base.GetKeyByCache(cache);
        }
        public override void RemoveCache(object key)
        {
            base.RemoveCache(key);
        }

        public override AbsCacheData GetFreeCache()
        {
            return base.GetFreeCache();
        }

        public override void Release()
        {
            base.Release();
        }
    }
}
